Build 0.017

[ADDED] pick up [ADDED] turn character to look at scene [ADDED] pickable torches [ADDED] hands full system [UPDATED] animation system [ADDED} crouching [ADDED} standing [ADDED] charge for torch throws (press ENTER) [ADDED] Death [ADDED] Respawn on checkpoint vs Restart Level [ADDED] Console for torch throw forces [ADDED] Hero Portrait (neutral expression) [UPDATED] lighting system optimized […]

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Ludum Dare mini #62: Battle of Og-Murh

Description Our hero has tracked an Ogre warlord and the remnants of his clan that’s been terrorizing and pillaging his village to this final showdown. Can you claim victory and restore peace to the land? WebGL version has a bug for enlarging cursor when restarting the level. This bug does not happen for WebPlayer. -WASD […]

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Ludum Dare #33: Curse of the Poncho

Our Ludum Dare #33 entry: Curse of the Poncho Jam Theme: You are the monster Must be made in 72 hours Must use only assets made in the time of the jam Features: Southwestern steam punk universe Fast paced shooting action Cactus monsters Ponchos that can hold weapons bigger than yourself A deep short story […]

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